

It's a great mod, don't get me wrong, but some of its changes aren't to my taste, so I'll skip it in favour of Open Cities Reborn, for example. I have to confess I'm not a Better Cities user myself, last time I installed it was around 2009. And by that I mean that you need to depend on your mod manager to run all and every tool through it afterwards.ĭo you have any context, or message for an error on why it doesn't activate? but the actual implementation is bad and a total hassle for the end user. They're a fine idea in concept, in principle at least.

it had more issues than it solved at that time, specially surrounding OBSE plugins and logs, and any kind of changing file.Īnd from that I came to hate the "virtual folder systems" mod managers with passion. I cannot be sure, I'm purely a Wrye Bash user myself, I did try the old MO for a bit around 2015 but quickly gave up. but, Mod Organizer used to understand them, so perhaps, a different option could be switch to MO, or maybe even MO2? as I never used it personally, so I don't know. I'm assuming that Vortex doesn't understand BAIN packages here. If you wanna install it with Vortex, you'll need to read the manual installation section on its readme and do all it says, but instead of copying it to the game's Data folder, copy it to a new empty folder and when you finish, package it as ZIP and add it as mod to Vortex with all the choices already made.

Better Cities is one of those cases, for example. Most big/important Oblivion mods come packaged as BAIN ready, and they are meant to be installed with Wrye Bash. but: don't use Vortex for Oblivion, unless you're prepared to do your home work and learn to create FOMOD installation scripts.
